It hasn’t been widely publicised, but there is a group of people who have been working with both Linden Lab and IBM on a project of Interoperability, or in simpler terms, creating bridges between various virtual worlds. The ultimate goal is to grow Second Life, and other virtual worlds like it (OpenSim, HipHi, WoW, etc) into a entity as large as the Internet itself. Of course if this mass was ever reached, then Virtual worlds would absorb their host, and become the replacement for the Internet. I have been following these goings-on and attempting to discern the hows, whys and whens of all of this.
Just recently, last week, the first teleport from a Sim in SL to a sim in OpenSim was accomplished, although very crudely. It earmarks the first step toward this goal of a ‘global grid’. There is still a long road ahead before these dreams of the AWG (Architecture Working Group), LL, and IBM are realized. Which may lead you to ask that question, why? Why is putting all this effort in important, why does IBM care, and what does it mean for you and I in the future? Well, since LL and IBM aren’t talking, I can only give you some of my theories based on what I know, what I’ve experienced as a Technical Professional in real life, and past history of technical advances.
First of all, Linden Lab has little choice but to go along with this plan. The realistic fact is, The grid simply can’t grow much larger than it already is. You may know that Virtual worlds like WoW are sharded, in that there are multiple copies of the same world on multiple servers, each handling their share of users. The same concept must come to Virtual worlds, only in a more connected way, each ’shard’ hosting thousands of sims with tens of thousands of users. Its the only way to realistically scale.
Secondly, there is the money factor. Grow the world, grow your profits, i don’t think that needs much explaining. If LL can offer code/support/services to other grids, all the better. I’m sure they wouldn’t mind getting that 3.5% charge on Lindex transactions from a multitude of worlds. By doing everything first, they hope to become the standard, and secure their place in the Virtual Universe that will come. For IBM, the opportunity is vast. Just imagine all those servers that will be needed by all the various virtual worlds which are yet to come. And if they come pre-configured with the server code needed to run a Sim? even better. It remains to be seen if LL every released the server code open source, I will be surprised if they do. The viewer? Sure, that’s the free printer. The money’s in the server, or the ‘ink’ in this analogy.
Thirdly, is control. The whole idea for this virtual world Internet has centered around everything being accessed by one login. Imagine if the Internet worked like that now. Can you say ‘banned from the internet’? Seems like a joke now, but if all this comes to pass, it would not only be possible, but likely commonplace. One thing that has always bothered Businesses is the freedom and anonymity of the Internet. With this one login scenario, anonymity would become a thing of the past, and if your posts, opinions, content, or creations don’t jive with the powers that be, you could be removed from the ‘Information Superhighway’ with the click of a mouse. A huge step backward for personal freedoms, and freedom of information in general.
It is this last point that concerns me the most. Who will oversee this one login, and what will be in place to ensure access is not removed for the wrong reasons? And can LL or IBM really believe this type of situation would be allowed, given the anti-trust laws which are currently on the books? No, I think this part is just a pipe dream, at least I hope. The Internet, and any future incarnation of it has become too important to be placed in the hands of just one, or even two companies. Much like Electricity or the Telephone, the Internet is becoming more and more something considered a Utility by the people of the world, a basic service. Access to such services should be protected.
So where do users, and content creators fit into all of this? That’s still not clear. AWG, is mostly concerned with the how at this point. Nobody has really said why a bunch of crap loaded sims on another grid would be any more compelling than the crap loaded sims here, but I don’t think that’s a question anyone has even considered. Linden Lab, IBM and the AWG have all stated that they care about creators, acknowledging that content is what makes virtual worlds compelling. However It’s too early to say how far they will bow to the vocal minority that insist everything on the grid should be a homogeneous layer of free, full perms content. Only time will tell. And if there are any major developments, you can be sure I’ll let my readers know. 